Novedge, in partnership with High Speed Computing, can also provide the perfect hardware for your design needs, pre-installed with your software, at a very competitive price. Our suggested "real world" mid-range desktop system key specifications to properly run RealFlow are as follows:
Manufacturer's system requirements are generally the bare minimum that you need to run the software and insufficient for effective and productive operation of the product. Interfaces to Python 2.7 and C++ĭownload and test RealFlow before you make your purchasing decision. In RealFlow's "Graphs" system, programs are created by connecting nodes with pre-defined functions, and help to accomplish almost any task. Separate "Job Manager" and "Job Node" applications help to manage and organize simulations Programming Interfaces Programming made easier. Also, read and write OpenVDB and Field3D files with volumetric data Network Simulations RealFlow uses "Independent Domains of Computation" (IDOCs) to distribute simulations over a network. An integrated stitching tool combines individual Alembic files from sequences to a single file. Store data like age or velocity, and refine them through filters Shaping Tools RealFlow has tools for the creation of crown splashes and the filling of holes in particle fluid simulations Industry-Standard File Formats Read and write Alembic files with particles and geometry. Powered by the most advanced physically-based render engine: Maxwell Render Meshes RealFlow's mesh engines support particle- and grid-based fluids. Introduce custom forces through Python, C++, and Graphs – RealFlow's node-based programming system Render Easily import your scene, add the fluids and render them out from RealFlow. Also, export displacement maps, create crest splashes, support custom geometry, and simulate floating bodies with downstream forces Text Tools, Objects, Splines Create text elements and use them in simulations. Turn objects into rigid, elastic, or soft bodies, which act as containers or obstacles for liquid simulations External Forces Introduce, scale, and bind forces through easy-to-use daemons.
Soft bodies support plastic and elastic free form deformation, even with high-resolution meshes Fluid Surfaces ("Realwave") RealWave meshes can be influenced and deformed through objects, particles, and many wave generators for highly realistic ocean surfaces. Add secondary elements (splashes, foam, mist, bubbles) Multi-Physics Create and combine different materials like liquids, granular substances, or rigid and elastic bodies under a single simulation engine Caronte With this fully-featured, multi-threaded body dynamics engine, rigid bodies feature fast and accurate collisions and a natural behavior. The combination of DYVERSO solvers and rapid OpenVDB meshing allows users to achieve outstanding results in a fraction of the time, making your simulation and meshing times up to 10x faster.Liquids Use particle-based liquids for small- or medium-scaled projects, and hybrid-based liquids for large-scale scenes. An enhanced User Interface, new splines nodes, text tools, daemons falloff, crown daemon, and spreadsheets add an extra level of controllability to RealFlow simulations allowing users to achieve the design they want.Ī powerful speed-up compared to previous versions. New tools that give users complete control over their simulations. This option allows users to import their scene, add fluids, and render them out directly in RealFlow using the most advanced physically-based render engine, Maxwell Render. All new DYVERSO solvers and the addition of GPU acceleration not only speed up simulations, but allow artists to build smooth layered meshes, making resulting simulations more realistic than ever.Ī new direct-to-render feature within the program. Next Limit New Plugin for RealFlow and 3DSMax 32/64 bits Post by Far Star » Wed 1:30 am I am able to import soft body simulations fine into Max and this is a great win but what I am finding is that I am not able to import in the soft body simulation and have it apply to the orginal object in the Max scene like hard body objects do. Some key highlights in RealFlow 2015 include:Īn exceptional increase in the quality of simulations. This ninth edition includes all new features and updates, allowing users to achieve quality results faster than ever before and with the addition of new control tools, users are now in total command of their 3D workflows.
MADRID – Next Limit Technologies has officially launched RealFlow 2015, an out-of-the-box fluid and dynamics simulation software for 3D visual effects.